TABLE OF CONTENTS

Radio.mui/Radio.mui
Radio.mui/MUIA_Radio_Active
Radio.mui/MUIA_Radio_Entries
Radio.mui/Radio.mui

	Radio class generates radio button gadgets.
	They do the same job as cycle gadgets and
	eat up more window space, maybe that's the reason 
	why so few of them can be found in existing
	applications.
Radio.mui/MUIA_Radio_Active

    NAME
	MUIA_Radio_Active -- (V4 ) [ISG], LONG

    FUNCTION
	This attributes defines the number of the active
	entry in the radio gadgets. Valid range is from
	0 for the first entry to NumEntries-1 for the last.

	Setting MUIA_Radio_Active causes the gadget to
	be updated. On the other hand, when the user
	plays around with the gadget, MUIA_Radio_Active
	will always reflects the current state.

    EXAMPLE
	set(radioobj,MUIA_Radio_Active,3);

    SEE ALSO
	MUIA_Radio_Entries
Radio.mui/MUIA_Radio_Entries

    NAME
	MUIA_Radio_Entries -- (V4 ) [I..], STRPTR *

    FUNCTION
	Here you can define what entries shall be displayed
	in your radio gadget. You must supply a pointer to
	a string array, containing one entry for each item
	and terminated with a NULL.

	Remember that radio gadget entries may contain any
	text formatting code such as bold, italic or
	underlined characters.

    EXAMPLES
	static const char *RA_GroupTitleColor[] =
	{
	   "normal",
	   "highlight",
	   "3-dimensional",
	   NULL
	};

        CY_Title = RadioObject,
	   MUIA_Radio_Entries, RA_GroupTitleColor,
	   End;

    SEE ALSO
	MUIA_Radio_Active, MUIA_Text_Contents